The Icarus Trophy is a whole new breed of air race; it's man and machine vs the skies. We set it up to be the toughest thing you could do with a paramotor and by the gods does it deliver.
Icarus pilots & race crew explain how the race works in this video. Make yourself a cup of tea, turn the speakers up and find out more about your next adventure race from the people who have done it and the team that makes it happen. 

race & adventure Divisions

The Icarus Trophy is designed to be the toughest air race on the planet, but it's also designed to be the greatest aerial adventure on the planet. Through our different race divisions it's as accessible and challenging for pro-pilots as it is for a total novice ready to spend some time training. 

Flying all the hours of daylight is not inside everyone's brown-pants limit or to everyone's taste. The Race Division pilots cover up to 400 miles a day but some prefer more of a meander on the way. With this in mind, we've created two main categories.

Adventure Division

Beacons of madcappery, Adventure Division Pilots must make it to the finish line. 

Pilots can accept outside support and travel forward using transport other than flying.

Within Adventure Class, there are two further categories. Pilots can self select into the Pure Adventure or Adventure First Class. In adventure First Class, pilots can bring their own race support: friends, instructors or pets. 

Pure Adventure pilots will be placed by the time spent flying the course to the finish line. Adventure First Class pilots will be no less legends, but will be classed as 'finished' on the leaderboard without classification.

 

Race Division

The cream of an outstanding crop, Race Division pilots must fly unsupported and get there first to win. 

Pilots must remain unsupported for the entire event - they can only progress by flying or walking. If they walk, they must carry their equipment. 

They can use 'open access' support- anything that the average person can access. Should they manage to charm total strangers into lending their assistance, that's kosher. They cannot use help offered by friends, distant relatives, other pilots or the race team to further their progress. 

Pilots must launch from 200m of their landing point. If they can't, they must travel back towards the startline on foot.


The Race Course

More of an Un-Course

The Icarus Trophy is not like any other air race. We don't want to give you a carefully marked GPS line. That stops being tough or an adventure and starts to be just a little bit boring. So on the Icarus we define a huge area for you to plan your routes and get lost in.

The racecourse for 2018 is under construction following another corker of a race in USA in 2017 from Polson, Montana to Monument Valley, Utah.


Unsupported (well, almost)

Probably the key part of any adventure is the adventurous bits. And that means setting out into the world and fending for yourself. Anything else becomes a bit less exciting. It starts to remove all the fun bits, like "where the fuck will I sleep?" or "what the hell do I do now I've run out of fuel here?" And it starts to become a bit of a guided tour. So you have to carry all you need about you. Food, clothes, a way to sleep and some of the bits to fix up your aerial stead.

However...

Live race tracking

You'll be issued with a satellite tracker which can send an receive messages from anywhere on earth and send an SOS message if the cavalry need to come and scoop you up. This way the whole world can tune in to follow the chaos.

Specialised race weather

You'll get expert daily weather updates piped direct to your tracking device and emails made just for the race pilots.

Spares truck

Paramotors are perhaps not what you would call reliable. So while you can carry some essentials on you, there are some parts that would make leaving the ground rather a challenge. Spare propellers or heavy engine parts for instance.  So we have a spares truck that can carry some of the parts you think you might need. Space is a limited to a set size and the truck may take a while to reach you depending on where you've broken down.


The Race CREW

Who's putting this on? We are. We're The Adventurists. We have spent the last decade creating some of the biggest adventures and races on the planet.

But more specifically the actual people sweating away to bring you the best thing to do with air are:

Shane Denherder

Race Committee

 

Trevor Meeks

Chase plane pilot and CTAF trainer

Kester Haynes

Race Committee & mechanical genius

 

Sophie Bolesworth

Race reporting

Katy Willings

Race Committee & logistics
 

 

Weather Tom

Specialised weather reports

Tom Morgan

Race Committee & Icarus Trophy inventor
 


Tracker Tim

Dedicated GPS tracking

 

David Wainwright

Austrailia branch

Daniel Wedgwood

Race Committee & 3rd filing assistant